When you complete 10 levels, the 10th being a boss-fight you unlock a door to the next dungeon.
Hidden in the darkness of the dungeons are shops, casinos and elevators.
And if you search the dungeons carefully, you might find secret rooms that unlock more of the story, and free new adventurers, you can play as in your next game.
”In the land of Splendestia. Where all is good and well.
This horrific story starts, which I am about to tell”
"One thing that sets the game apart from a lot of similar titles is that you actually get to shoot those nasty monsters, instead of the typical Swords & Sorcery or Might & Magic melee combat nonsense."
Dansk 'lomme-Diablo' på vej - 99 Levels To Hell (Danish)http://www.eurogamer.dk/articles/2012-06-19-dansk-lomme-diablo-paa-vej
"The game has massive potential for re-playability, and I say this having played a build that has only a fraction of what the finished product will have."
"GETTING DOWN TO IT: ’99 LEVELS TO HELL’ ENTERS ALPHAFUNDING"
"Why go down? Well, unfortunately for this gentleman the only way out is through hell – that’s got to suck.
Luckily, the game itself doesn’t stuck and after having a quick playthrough of this 10 level build, I found myself quite fond of the game’s quirky nature."